This tutorial text gives a unifying perspective on machine learning by covering both probabilistic and deterministic approaches -which are based on optimization techniques - together with the Bayesian inference approach, whose essence lies in the use of a hierarchy of probabilistic models. The book presents the major machine learning methods as they have been developed in different disciplines, such as statistics, statistical and adaptive signal processing and computer science. Focusing on the physical reasoning behind the mathematics, all the various methods and techniques are explained in depth, supported by examples and problems, giving an invaluable resource to the student and researcher for understanding and applying machine learning concepts. The book builds carefully from the basic classical methods to the most recent trends, with chapters written to be as self-contained as possible, making the text suitable for different courses: pattern recognition, statistical/adaptive signal processing, statistical/Bayesian learning, as well as short courses on sparse modeling, deep learning, and probabilistic graphical models. All major classical techniques: Mean/Least-Squares regression and filtering, Kalman filtering, stochastic approximation and online learning, Bayesian classification, decision trees, logistic regression and boosting methods. The latest trends: Sparsity, convex analysis and optimization, online distributed algorithms, learning in RKH spaces, Bayesian inference, graphical and hidden Markov models, particle filtering, deep learning, dictionary learning and latent variables modeling. Case studies - protein folding prediction, optical character recognition, text authorship identification, fMRI data analysis, change point detection, hyperspectral image unmixing, target localization, channel equalization and echo cancellation, show how the theory can be applied. MATLAB code for all the main algorithms are available on an accompanying website, enabling the reader to experiment with the code.
Virtual machines are rapidly becoming an essential element in providing system security, flexibility, cross-platform compatibility, reliability, and resource efficiency. Designed to solve problems in combining and using major computer system components, virtual machine technologies are important to a number of disciplines, including operating systems, programming languages, and computer architecture. For example, at the process level, virtualizing technologies support dynamic program translation and platform-independent network computing. At the system level, they support multiple operating system environments on the same hardware platform and in servers. Historically, individual virtual machine techniques have been developed within the specific disciplines that employ them (in some cases they aren?t even referred to as ?virtual machines?), making it difficult to see their common underlying relationships in a cohesive way. In this text, Smith and Nair take a new approach by examining virtual machines as a unified discipline. Pulling together cross-cutting technologies allows virtual machine implementations to be studied and engineered in a well-structured manner. Topics include instruction set emulation, dynamic program translation and optimization, high level virtual machines (including Java and CLI), and system virtual machines for both single-user systems and servers.
This textbook presents fundamental machine learning concepts in an easy to understand manner by providing practical advice, using straightforward examples, and offering engaging discussions of relevant applications. The main topics include Bayesian classifiers, nearest-neighbor classifiers, linear and polynomial classifiers, decision trees, neural networks, and support vector machines. Later chapters show how to combine these simple tools by way of ´´boosting,´´ how to exploit them in more complicated domains, and how to deal with diverse advanced practical issues. One chapter is dedicated to the popular genetic algorithms. This revised edition contains three entirely new chapters on critical topics regarding the pragmatic application of machine learning in industry. The chapters examine multi-label domains, unsupervised learning and its use in deep learning, and logical approaches to induction. Numerous chapters have been expanded, and the presentation of the material has been enhanced. The book contains many new exercises, numerous solved examples, thought-provoking experiments, and computer assignments for independent work.
A metaheuristic is a higher-level procedure designed to select a heuristic (partial search algorithm) that may lead to a sufficiently good solution to an optimization problem, especially with incomplete or imperfect information. The basic principle of metaheuristics is to sample a set of solutions which is large enough to be completely sampled. As metaheuristics make few assumptions about the optimization problem to be solved, they may be put to use in a variety of problems. Metaheuristics do not however, guarantee that a globally optimal solution can be found on some class of problems since most of them implement some form of stochastic optimization. Hence the solution found is often dependent on the set of random variables generated. By searching over a large set of feasible solutions, metaheuristics can often find good solutions with less computational effort than optimization algorithms, iterative methods, or simple heuristics. As such, they are useful approaches for optimization problems. Even though the metaheuristics are robust enough to yield optimum solutions, yet they often suffer from time complexity and degenerate solutions. In an effort to alleviate these problems, scientists and researchers have come up with the hybridization of the different metaheuristic approaches by conjoining with other soft computing tools and techniques to yield failsafe solutions. In a recent advancement, quantum mechanical principles are being employed to cut down the time complexity of the metaheuristic approaches to a great extent. Thus, the hybrid metaheuristic approaches have come a long way in dealing with the real life optimization problems quite successfully. Proper and faithful analysis of digital images has been in the helm of affairs in the computer vision research community given the varied amount of uncertainty inherent in digital images. Images exhibit varied uncertainty and ambiguity of information and hence understanding an image scene is far from being a general procedure. The situation becomes even graver when the images become corrupt with noise artifacts. The applications of proper analysis of images encompass a wide range of applications which include image processing, image mining, image inpainting, video surveillance, intelligent transportation systems to name a few. One of the notable areas of research in image analysis is the estimation of age progression in human beings through analysis of wrinkles in face images, which can be further utilized for tracing unknown or missing persons. Hurdle detection is one of the common tasks in robotic vision that have been done through image processing, by identifying different type of objects in the image and then calculating the distance between robot and hurdles. Image analysis has a lot to contribute in this direction. Processing of color images takes the problem of image analysis to a new dimension. Apart from processing and analysis of the color gamut which involves a lot of computational overhead, the problem also involves analysis of the varied amount of uncertainty exhibited by the color images. A video is a very fast movement of pictures. Video analysis as a part of image analysis focuses on Shot Boundary Detection (SBD), dissolve detection, detection of gradual transitions and detection of fade ins/outs. Recent trends in research on image analysis rely heavily on pose and gesture analysis. Typical applications include human-machine interaction, behavior analysis, video surveillance, annotation, search and retrieval, motion capture for the entertainment industry and interactive web-based applications. Real-time video analysis algorithms mainly focus on hand and head tracking and gesture analysis. A faithful gesture recognition algorithm can be implemented with techniques borrowed from computer vision and image processing. The evolution of the functional Magnetic Resonance Imaging (fMRI) has led to proper analysis of the study mechanisms in the brain. Several statistic
Turing´s famous 1936 paper introduced a formal definition of a computing machine, a Turing machine. This model led to both the development of actual computers and to computability theory, the study of what machines can and cannot compute. This book presents classical computability theory from Turing and Post to current results and methods, and their use in studying the information content of algebraic structures, models, and their relation to Peano arithmetic. The author presents the subject as an art to be practiced, and an art in the aesthetic sense of inherent beauty which all mathematicians recognize in their subject. Part I gives a thorough development of the foundations of computability, from the definition of Turing machines up to finite injury priority arguments. Key topics include relative computability, and computably enumerable sets, those which can be effectively listed but not necessarily effectively decided, such as the theorems of Peano arithmetic. Part II includes the study of computably open and closed sets of reals and basis and nonbasis theorems for effectively closed sets. Part III covers minimal Turing degrees. Part IV is an introduction to games and their use in proving theorems. Finally, Part V offers a short history of computability theory. The author has honed the content over decades according to feedback from students, lecturers, and researchers around the world. Most chapters include exercises, and the material is carefully structured according to importance and difficulty. The book is suitable for advanced undergraduate and graduate students in computer science and mathematics and researchers engaged with computability and mathematical logic.
Data Scientisten (m/w) sind derzeit auf dem Jobmarkt heißbegehrt. In Amerika sind erfahrene Data Scientisten so beliebt wie eine Getränkebude in der Wüste. Aber auch in Deutschland ist eine steigende Nachfrage nach diesem Skillprofil erkennbar. Immer mehr Unternehmen bauen ´´Analytics´´-Abteilungen auf bzw. aus und suchen entsprechende Mitarbeiter. Nur: was macht eigentlich ein Data Scientist? Irgendetwas mit künstlicher Intelligenz, Machine Learning, Data-Mining, Python-Programmierung und Big Data. So genau weiß es eigentlich niemand ... Das Buch ist eine Einführung und Übersicht über das weitumfassende Themengebiet Data Science. Es werden die Datenquellen (Datenbanken, Data-Warehouse, Hadoop etc.) und die Softwareprodukte für die Datenanalyse vorgestellt (Data-Science-Plattformen, ML Bibliotheken). Die wichtigsten Verfahren des Machine Learnings werden ebenso behandelt wie beispielhafte Anwendungsfälle aus verschiedenen Branchen.
Work with blockchain and understand its potential application beyond cryptocurrencies in the domains of healthcare, Internet of Things, finance, decentralized organizations, and open science. Featuring case studies and practical insights generated from a start-up spun off from the author´s own lab, this book covers a unique mix of topics not found in others and offers insight into how to overcome real hurdles that arise as the market and consumers grow accustomed to blockchain based start-ups. You´ll start with a review of the historical origins of blockchain and explore the basic cryptography needed to make the blockchain work for Bitcoin. You will then learn about the technical advancements made in the surrounded ecosystem: the Ethereum virtual machine, Solidity, Colored Coins, the Hyperledger Project, Blockchain-as-a-service offered through IBM, Microsoft and more. This book looks at the consequences of machine-to-machine transactions using the blockchain socially, technologically, economically and politically. Blockchain Enabled Applications provides you with a clear perspective of the ecosystem that has developed around the blockchain and the various industries it has penetrated. What You´ll Learn Implement the code-base from Fabric and Sawtooth, two open source blockchain-efforts being developed under the Hyperledger Project Evaluate the benefits of integrating blockchain with emerging technologies, such as machine learning and artificial intelligence in the cloud Use the practical insights provided by the case studies to your own projects or start-up ideas Set up a development environment to compile and manage projects Who This Book Is For Developers who are interested in learning about the blockchain as a data-structure, the recent advancements being made and how to implement the code-base. Decision makers within large corporations (product managers, directors or CIO level executives) interested in implementing the blockchain who need more practical insights and not just theory.
This book provides comprehensive coverage of the field of outlier analysis from a computer science point of view. It integrates methods from data mining, machine learning, and statistics within the computational framework and therefore appeals to multiple communities. The chapters of this book can be organized into three categories: Basic algorithms: Chapters 1 through 7 discuss the fundamental algorithms for outlier analysis, including probabilistic and statistical methods, linear methods, proximity-based methods, high-dimensional (subspace) methods, ensemble methods, and supervised methods. Domain-specific methods: Chapters 8 through 12 discuss outlier detection algorithms for various domains of data, such as text, categorical data, time-series data, discrete sequence data, spatial data, and network data. Applications: Chapter 13 is devoted to various applications of outlier analysis. Some guidance is also provided for the practitioner. The second edition of this book is more detailed and is written to appeal to both researchers and practitioners. Significant new material has been added on topics such as kernel methods, one-class support-vector machines, matrix factorization, neural networks, outlier ensembles, time-series methods, and subspace methods. It is written as a textbook and can be used for classroom teaching.
Learn Intel 64 assembly language and architecture, become proficient in C, and understand how the programs are compiled and executed down to machine instructions, enabling you to write robust, high-performance code. Low-Level Programming explains Intel 64 architecture as the result of von Neumann architecture evolution. The book teaches the latest version of the C language (C11) and assembly language from scratch. It covers the entire path from source code to program execution, including generation of ELF object files, and static and dynamic linking. Code examples and exercises are included along with the best code practices. Optimization capabilities and limits of modern compilers are examined, enabling you to balance between program readability and performance. The use of various performance-gain techniques is demonstrated, such as SSE instructions and pre-fetching. Relevant Computer Science topics such as models of computation and formal grammars are addressed, and their practical value explained. What You´ll Learn Low-Level Programming teaches programmers to: Freely write in assembly language Understand the programming model of Intel 64 Write maintainable and robust code in C11 Follow the compilation process and decipher assembly listings Debug errors in compiled assembly code Use appropriate models of computation to greatly reduce program complexity Write performance-critical code Comprehend the impact of a weak memory model in multi-threaded applications Who This Book Is For Intermediate to advanced programmers and programming students
What is the uniquely human factor in finding and using information to produce new knowledge? Is there an underlying aspect of our thinking that cannot be imitated by the AI-equipped machines that will increasingly dominate our lives? This book answers these questions, and tells us about our consciousness - its drive or intention in seeking information in the world around us, and how we are able to construct new knowledge from this information. The book is divided into three parts, each with an introduction and a conclusion that relate the theories and models presented to the real-world experience of someone using a search engine. First, Part I defines the exceptionality of human consciousness and its need for new information and how, uniquely among all other species, we frame our interactions with the world. Part II then investigates the problem of finding our real information need during information searches, and how our exceptional ability to frame our interactions with the world blocks us from finding the information we really need. Lastly, Part III details the solution to this framing problem and its operational implications for search engine design for everyone whose objective is the production of new knowledge. In this book, Charles Cole deliberately writes in a conversational style for a broader readership, keeping references to research material to the bare minimum. Replicating the structure of a detective novel, he builds his arguments towards a climax at the end of the book. For our video-game, video-on-demand times, he has visualized the ideas that form the book´s thesis in over 90 original diagrams. And above all, he establishes a link between information need and knowledge production in evolutionary psychology, and thus bases his arguments in our origins as a species: how we humans naturally think, and how we naturally search for new information because our consciousness drives us to need it.