This book introduces a computationally feasible, cognitively inspired formal model of concept invention, drawing on Fauconnier and Turner´s theory of conceptual blending, a fundamental cognitive operation. The chapters present the mathematical and computational foundations of concept invention, discuss cognitive and social aspects, and further describe concrete implementations and applications in the fields of musical and mathematical creativity. Featuring contributions from leading researchers in formal systems, cognitive science, artificial intelligence, computational creativity, mathematical reasoning and cognitive musicology, the book will appeal to readers interested in how conceptual blending can be precisely characterized and implemented for the development of creative computational systems.
Familiarize yourself with the basics of Python for engineering and scientific computations using this concise, practical tutorial that is focused on writing code to learn concepts. Introduction to Python is useful for industry engineers, researchers, and students who are looking for open-source solutions for numerical computation. In this book you will learn by doing, avoiding technical jargon, which makes the concepts easy to learn. First you´ll see how to run basic calculations, absorbing technical complexities incrementally as you progress toward advanced topics. Throughout, the language is kept simple to ensure that readers at all levels can grasp the concepts. What You´ll Learn Understand the fundamentals of the Python programming language Apply Python to numerical computational programming projects in engineering and science Discover the Pythonic way of life Apply data types, operators, and arrays Carry out plotting for visualization Work with functions and loops Who This Book Is For Engineers, scientists, researchers, and students who are new to Python. Some prior programming experience would be helpful but not required.
A hands-on introduction to computer science concepts for non-technical readers. Activities include word searches, mazes, ´´Find the Bug!´´ hunts, matching games, ´´Color by Boolean´´ (a twist on the classic Paint by Numbers), and more. The Computer Science Activity Book is the perfect companion for curious youngsters and grown-ups -- especially those who think they´ll never understand how computers work. As readers work their way through this collection of fun and innovative hands-on exercises, they´ll learn the core programming concepts and computer terminology that form the foundation of a STEM education. Readers learn about historical figures like Charles Babbage, Ada Lovelace, Grace Hopper, and Alan Turing; how computers store data and run programs; and how the parts of a computer work together (like the hard drive, RAM, and CPU) through activities that teach foundational programming concepts like drawing a garden of flowers using for loops and creating creatures with conditional statements.
This is an introductory to intermediate level text on the science of image processing, which employs the Matlab programming language to illustrate some of the elementary, key concepts in modern image processing and pattern recognition. The approach taken is essentially practical and the book offers a framework within which the concepts can be understood by a series of well chosen examples, exercises and computer experiments, drawing on specific examples from within science, medicine and engineering. Clearly divided into eleven distinct chapters, the book begins with a fast-start introduction to image processing to enhance the accessibility of later topics. Subsequent chapters offer increasingly advanced discussion of topics involving more challenging concepts, with the final chapter looking at the application of automated image classification (with Matlab examples) . Matlab is frequently used in the book as a tool for demonstrations, conducting experiments and for solving problems, as it is both ideally suited to this role and is widely available. Prior experience of Matlab is not required and those without access to Matlab can still benefit from the independent presentation of topics and numerous examples. * Features a companion website www.wiley.com/go/solomon/fundamentals containing a Matlab fast-start primer, further exercises, examples, instructor resources and accessibility to all files corresponding to the examples and exercises within the book itself. * Includes numerous examples, graded exercises and computer experiments to support both students and instructors alike.
This textbook introduces the ´´Fundamentals of Multimedia´´, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
This book provides an in-depth insight into the new architectures and concepts of current Citrix XenDesktop and XenApp technologies for central provisioning of desktops and applications. It is aimed both at newcomers to the Citrix virtualization world and at those upgrading from previous versions. All the necessary steps for the creation of a design, and the development and operation of a complete, scalable virtualization environment are discussed in a detailed and practical manner. Valuable advice and comprehensive background information also feature in this solution-oriented compendium, making it an indispensable companion for IT-solution architects, consultants and administrators.
Quickly learn how to automate unit testing of Python 3 code with Python 3 automation libraries, such as doctest, unittest, nose, nose2, and pytest. This book explores the important concepts in software testing and their implementation in Python 3 and shows you how to automate, organize, and execute unit tests for this language. This knowledge is often acquired by reading source code, manuals, and posting questions on community forums, which tends to be a slow and painful process. Python Unit Test Automation will allow you to quickly ramp up your understanding of unit test libraries for Python 3 through the practical use of code examples and exercises. All of which makes this book a great resource for software developers and testers who want to get started with unit test automation in Python 3 and compare the differences with Python 2. This short work is your must-have quick start guide to mastering the essential concepts of software testing in Python. What You´ll Learn: Essential concepts in software testing Various test automation libraries for Python, such as doctest, unittest, nose, nose2, and pytest Test-driven development and best practices for test automation in Python Code examples and exercises Who This Book Is For: Python developers, software testers, open source enthusiasts, and contributors to the Python community
This textbook explains the concepts and techniques required to write programs that can handle large amounts of data efficiently. Project-oriented and classroom-tested, the book presents a number of important algorithms supported by examples that bring meaning to the problems faced by computer programmers. The idea of computational complexity is also introduced, demonstrating what can and cannot be computed efficiently so that the programmer can make informed judgements about the algorithms they use. Features: includes both introductory and advanced data structures and algorithms topics, with suggested chapter sequences for those respective courses provided in the preface; provides learning goals, review questions and programming exercises in each chapter, as well as numerous illustrative examples; offers downloadable programs and supplementary files at an associated website, with instructor materials available from the author; presents a primer on Python for those from a different language background.
The Unified Modeling Language (UML) provides an environment for modeling complex systems. It supports a variety of diagrams for analyzing, designing, and implementing software systems. During the requirements phase, developers abstract concepts from the application domain and describe what the system is intended to do, not how it will do it. UML was adopted as a standard for OO modeling by the Object Management Group in 1997 and has found use in various software development projects. However, the continued success of any new technology depends a great deal on its usability. To predict the future success of a language like UML it is important to address the issue of usability from the perspective of the users of the language, the software developers. This publication reports on the results of an empirical study aimed at assessing the usability of UML for developing software requirements. It addresses the dimensions of ease of use, usefulness, and usefulness for communicating requirements to various project stakeholders.
This textbook presents fundamental machine learning concepts in an easy to understand manner by providing practical advice, using straightforward examples, and offering engaging discussions of relevant applications. The main topics include Bayesian classifiers, nearest-neighbor classifiers, linear and polynomial classifiers, decision trees, neural networks, and support vector machines. Later chapters show how to combine these simple tools by way of ´´boosting,´´ how to exploit them in more complicated domains, and how to deal with diverse advanced practical issues. One chapter is dedicated to the popular genetic algorithms. This revised edition contains three entirely new chapters on critical topics regarding the pragmatic application of machine learning in industry. The chapters examine multi-label domains, unsupervised learning and its use in deep learning, and logical approaches to induction. Numerous chapters have been expanded, and the presentation of the material has been enhanced. The book contains many new exercises, numerous solved examples, thought-provoking experiments, and computer assignments for independent work.